This spring semester, i am collaborating with rene bauer, GameDesign, ZHdK, on doing a course with his students.
GameEngine Programming III (DoNa) SlowGames (mit Marc R Dusseiller)
next topic of gamedesign: wetware, nanoparticles: design with living content
Check the course website here | gametheory.ch
During the course we will work with the students on the development of game [...]