wetPONG is now ongoing at GameDesign, ZHdK
This spring semester, i am collaborating with rene bauer, GameDesign, ZHdK, on doing a course with his students.
GameEngine Programming III (DoNa) SlowGames (mit Marc R Dusseiller)
next topic of gamedesign: wetware, nanoparticles: design with living content
During the course we will work with the students on the development of game concept using living systems integrated in the game engines. these living systems might be microorganisms, so we build microscopes, work on integrating web-cam streams into other game engine development environments, motion tracking and other stuff...