What is wetPONG?

What is wetPONG?
The field of micro- and nanosystems in life sciences is inherently highly interdisciplinary. In both academic research and industrial R&D the people involved need to be able to communicate and work with a large number of collaborators from different fields and backgrounds, know about the possible applications in the pharmaceutical industries, medicine and patient care and take responsibility of the societal implication of their work. Successful products and research findings can only be achieved when this transdisciplinary collaboration is learned and taught on-the-job and at all levels Read the story »




wetPONG is now ongoing at GameDesign, ZHdK

This spring semester, i am collaborating with rene bauer, GameDesign, ZHdK, on doing a course with his students.


GameEngine Programming III (DoNa) SlowGames (mit Marc R Dusseiller)
next topic of gamedesign: wetware, nanoparticles: design with living content

Check the course website here | gametheory.ch

During the course we will work with the students on the development of game concept using living systems integrated in the game engines. these living systems might be microorganisms, so we build microscopes, work on integrating web-cam streams into other game engine development environments, motion tracking and other stuff...



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